Tentacles VS Humans Game #2


BlueSlime

Tentacle God
Moderator
Aug 12, 2010
7,068
63
#1
This is the second iteration of this game. People who played and were active in the last game are invited back.
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Link to Game Rules Thread: http://www.real-bb.com/bbs/showthread.php?t=18173
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Current Phase:

Exposure Phase

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Next Encounter:

Final Battle: All players draw back to 5 cards.
--Crew: All remaining humans.
--Skills: None req'd
--Target: 3+
--Successes Needed: 6
--After a free Tentacle Monster (no revealing req'd) attacks and is dealt with by meeting the requirements of this encounter, the Alien player MAY, one at a time, reveal an infected NPC and force the remaining PCs to achieve success again. The Alien may choose to not reveal additional infected NPCs, at which point the Alien points one at a time to a PC and asks her to reveal as a Tentacle Monster or not. If the PC reveals, they discard their cards and the remaining PCs must retake the test. Repeat until all PCs have been given the chance to reveal.
--Success: Go on to the "Self Destruc/ Wait for Rescue" event.
--Failure: The Alien wins.

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Human Tasks

Powerfist Cargoloader -- USED
Max crew - 3
Target: 6+
Key Skills - Mechanic
Success - Once only, trigger to cancel a Tentacle Attack OR destroy one revealed Tentacle Monster during the Final Battle.
***
Lifeboat Shuttle -- Destroyed
Max crew - 3
Target: 6+
Key Skills - Mechanic, Pilot
Success - Go straight to Self Destruct/Wait for Rescue; with only the PCs included.
***
Repair Satellite Array -- Destroyed
Max crew - 2
Target: 6+
Key Skills - Communications
Success - Go straight to the Self Destruct/Wait for Rescue Endgame.
***
Research -- Destroyed
Max Crew - 4
Target: 6+
Key Skills - Biology, Languages, Medical
Success - Reduce the successes needed by one on all future encounters.

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Alien Tasks

Alien Ship - 3 successes needed in one attempt. (no success memory)
Needs 5+ on each die for a success.
Throw number of dice currently assigned to this task by other cards and encounters.
Success - The Alien wins.

***
Override the Computer (5-6 player only) - 10 successes needed. OUT OF PLAY
4+ on a die for a success.
Each Alien Ship phase, the Alien player may discard up to one card in order to roll 1d6 for this card.
A success is recorded on this card.

***
Bad Blood (5-6 player only) OUT OF PLAY
During each Suspicion Phase, the Captain must choose another PC to discard a card and place it under Bad Blood.
The same player may not be targeted in consecutive suspicion phases.
A player may refuse to discard. If they do, put a success on the Override the Computer card.
Suspicion cards may not be discarded under Bad Blood.
 
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BlueSlime

Tentacle God
Moderator
Aug 12, 2010
7,068
63
#2
Re: Tentacles VS Humans Game #2

CREW STATUS

Captain Laura Shirude (Takimaru)
Status: SAFE
Key Skills: Muse Captain
Dice: 2d6
Bio: Laura is a diligent employee of the UneCorp research conglomerate that is one of the major financial sponsors for deep space research at New Eden. She is an all-rounder, familiar with many of the different lines of research going on, but master of none. She is for all intents and purposes the "face" of UneCorp on this mission and the ranking officer on board the company owned vessel. She is well-liked by the scientists on staff, specifically Aoru, the planetologist, who is one of her best friends since university. Her authority is partially snubbed by the non-researchers on the crew, who view her as too much a company woman. Laura will do whatever it takes for the mission to be a success.
Picture:

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Aoru Kiyameron
Status: SAFE
Key Skills: Planetology, Languages
Dice: 1d6
Alien Bonus (No One Suspects): If Aoru is revealed as a Tentacle Monster during a Tentacle Attack, she requires 4 discards per player to defeat.
Bio: Aoru is one of the quintessential experts on New Eden, making the study of its geological and atmospheric examples the subject of her thesis during her schooling. She's made it her goal to be selected for this mission so that she can finally be hands on and exploring what she hopes will be humanity's new home, even if it is a little chilly. Even when the Muse's delivery mission is done, Aoru intends to stay at the Outpost for at least ten years to do her initial studies. Since there's quite an international team of researchers already in place and because Aoru is also something of a genius, she's taken it upon herself to learn eight secondary languages so that she will be ready to soak up information from every researcher at the station. An idealist, and a good friend of Captain Laura, Aoru is seen by most as too absorbed in her work and a little shy when it comes to normal social interaction.
Picture:

~~~~~

Riley Chambers
Status: NERVOUS BREAKDOWN
Key Skills: Mechanic, Tough
Dice: 1d6
Bio: Riley is a wrench head and the best Ms. Fix-It you could hope to have around. She may not know a whole lot about space, planets, or even the computer, but if you need pieces of metal welded together or anything remotely practical on a ship of people who are for the most part dealing in lofty theoretical sciencey stuff, then Riley is your gal. That's not to say she didn't earn her way into this position. She knows how the Muse is put together, and she's also familiar with the schematics of Outpost 31 as well as the smaller campsites built on New Eden. She's been trusted by UneCorp as the person who can keep the multi-billion dollar research scheme running from the ground up - and she's being damn well paid for it. Nevertheless, she's still regarded as "just the mechanic" sometimes, and it's given her a bit of a hot temper. There are a bunch of different kinds of "smart" on this ship and Riley is one of them, dammit! She likes to let of steam by being a mischief maker, and her ally in crime on this otherwise boring mission is her best mate, the cook, Halley.
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Reiko Amamiya

Status: DEAD - Infected and burned.
Key Skills: Biology
Dice: 1d6
Alien Bonus (The Perfect Vessel): If Reiko is revealed as a Tentacle Monster during the Final Battle, she requires 2 more successes to defeat.
Bio: Reiko's name is known throughout every scientific circle worth its salt in biology on earth. Her intelligence is off the scale, and her work ethic is second to none. She prides herself on excellence and exactness, and it can lead to others thinking she's a bit uptight and maybe even arrogant. She also tends to boss her assistants around a lot. With the discovery of New Eden, Reiko has forged ahead into the new field of Xenobiology, studying alien forms of flora and yes even some microscopic fauna that have been found in ice samples taken back to Earth. Now she's headed to New Eden for an extended stay, intent on making her already expansive reputation become legendary in the history of her field. Move over Darwin. Even if others find her a little grating at times, grudgingly everyone has to concede that Reiko is usually right or at the very least, her opinions have practical merit. Reiko's assistant is Mako, who lives constantly in her shadow. Reiko doesn't mind the girl as long as she keeps up with her. On the whole, Reiko has respect, but no one is really her friend. But she's okay with that.
Picture:

~~~

Halley Nawls
Status: SAFE
Key Skills: Lucky
Dice: 1d6
Bio: Halley's always lived a charmed life. She was born six weeks prematurely and with a stopped heart. Medical science can't explain what made it suddenly start beating again, but somehow, someway, it seemed Halley's destiny to make it. Daughter of a wealthy family with connections to UneCorp, her parents really had wanted her to go into science, but it was always Halley's desire to travel and cook. After having an adventurous time spanning the globe, her parents offered her the opportunity of a lifetime -- to travel to an alien world as a cook! Halley couldn't say no, and began a crash course in space flight at UneCorp, where she met Riley Chambers and they quickly became fast friends. Halley is the natural optimist and joker, and her easy going presence on the Muse often helps to relieve tensions that normally arise from long periods of confined living.
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Dr. Marlisse Culver
Status: DEAD - Burned by flamethrower.
Key Skills: Medical
Dice: 1d6
Bio: There are many times that Marlisse asks herself why she ever accepted this "prized" position as ship doctor. Yes, the pay was excellent, even bordering on the absurd, but that doesn't make up for the lack of human civilization that she misses back home. She's an excellent doctor, but not a standout -- those of course are kept back on Earth to tend to everyone who needs them. Marlisse felt that to be offered the position of ship doctor had, at the time been a miraculous windfall, but after months of space flight, she's regretting her greed. As such, she generally wears a sour expression while moping about on the ship. Her only saving grace is that she has a thing for the ship captain, Laura. Marlisse has flirted with the buxom blond on several occassions, and the whole crew now pretty much knows which team the good doctor bats for. She's yet to convince Laura to go to bed with her, but hey, a girl has to have a hobby when no one is getting so much as a paper cut -- maybe persistence will pay off?
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Mako Sukotsuto
Status: Taken - Presumed dead or worse.
Key Skills: Biology
Dice: 1d6
Bio: This shy, nervous girl is always aiming to please and do her best. She's a brilliant biologist, and huge fan of her idol, Reiko Amamiya, but always seems to be just a bit behind the dauntless senior biologist. Still, Mako beat out hundreds of other applicants to be Reiko's assistant for this mission and that means a lot to the little scientist. While not being brow beaten by Reiko, the young biologist quietly works away in her room on the Muse, and sometimes strikes up a conversation with Lulu, the ship's cyborg systems interface. The two have become quick friends and enjoy playing chess and backgammon with each other to pass the time.
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Mina Trent
Status: Locked in Tool Closet
Key Skills: Communications
Dice: 1d6
Bio: Interstellar communications is a delicate craft and Mina is a standout in her niche field of engineering. She's been asked to join this mission because of a problematic drop out in communication with the Outpost 31 space station. A satellite relay failure is suspected, and she's been sent to get communications up and running again. She has a bit of a testy personality, but on the whole, she's amiable. She's a card shark, as people have learned to their dismay in the recreation lounge after losing hundreds of credits to her in poker. Faye in particular has lost a decent sum to her and even accused her of cheating once. The two haven't been on good speaking terms since then.
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Lulu Nori (Shrike7)
Status: EXPOSED
Key Skills: Computer Systems
Dice: 1d6
Alien Bonus (Data Access): If Lulu is revealed as a Tentacle Monster during a Tentacle Attack, the Alien Player draws one card.
Bio: Lulu was caught in an electrical fire at the age of 18 and badly damaged. She lost both of her legs and had to undergo extensive surgery to save her life. Thanks to the wonders of medical science, she survived and has been given a new lease on life with cybernetic legs. UneCorp has taken advantage of her cyborg body and hired her as a permanent ship systems expert for their deep research vessel, the Muse. Lulu is able to interface with the ships computer by plugging herself into its main frame, downloading data directly to herself. Despite the horrible trauma she has gone through, Lulu is a chipper optimist, and is happy to be going on this important mission as a valued member of an extremely capable team.
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Maria Stone
Status: SAFE
Key Skills: Cargomaster, Tough
Dice: 1d6
Bio: Maria is in charge of the vast inventory of supplies that the Muse is delivering to the outpost. Nothing grows on New Eden yet, and that means that everyone at the Outpost and the crew of the Muse is dependent upon the necessities stored amongst the six vast cargo holds that make up 70% of the space aboard the Muse. It's a lot of responsibility for just one girl, but Maria is a long time, trusted UneCorp employee and is known for getting her job done. She's in charge of all the rationing, and often times can be caught arguing with Halley about how many chickens are really necessary to defrost for a meal, or something of that nature. She is often the butt of many mischievous pranks pulled by Halley and Riley. She gets along with the quieter crew, like Mako, who don't cause trouble, and she has a good respect for Reiko, who seems like the most professional woman aboard this ship next to herself and the captain.
Picture:

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Faye Iverson
Status: Dead -- Revealed as a Tentacle Monster
Key Skills: Pilot
Dice: 1d6
Alien Bonus (Fighting Fire with Fire): If Faye is revealed as a Tentacle Monster during a Tentacle Attack, it takes two Flamethrowers to defeat her.
Bio: UneCorp hires pilots from outside contractors. Usually ex-military. Faye is a fly-girl known for her flying skill and no-fear personality. Frankly UneCorp was hesitant to hire her given her seeming proclivity for high risk maneuvers, but Veronica Masters vouched for her and so she got to go with the crew. Faye is a lush, a loud mouth, and a provocateur of the highest degree. She's also a conspiracy nut and has the true gift of gab. At least for these reasons, she can be very entertaining. She's nursing a grudge against Mina for taking her money in cards, but she at least gets along with her long time wingmate, Veronica. The two of them come from a school of space piloting from the United Earth defense force -- a space program designed to defend the earth from any enemies unknown. It's mostly still a covert game of arms racing amongst the major powers that be on earth, but the important point is that Faye knows her stuff in piloting both in zero g and in atmosphere, which will be useful if ever Muse needs to take the skimmer lifeboats down to the planet camps.
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Veronica Masters (Tassadar)
Status: SAFE
Key Skills: Pilot, Tough
Dice: 1d6
Bio: Veronica is one of the best pilots ever to come out of the academy of the United Earth defense force. She's the best zero g pilot out there, top of her class. The only person who can keep up with her is Faye Iverson, and the two of them graduated at the top of their class together. But whereas Faye is all heat and passion, Veronica is cool as ice. Hence their nicknames "Fire and Ice." The two of them get along so well that some have thought they may even be more than friends. When UneCorp demanded Veronica's expertise for a deep space mission, she made it clear that the only way she'd go was if Faye came along too and was paid for it. Veronica got her way, as she so often does when she puts her mind to it. If anyone could challenge Captain Laura's authority, Veronica would be the one to do it. However, Veronica has not really had the need or inclination yet to challenge for authority. She's satisfied for the most part to just do her job and make sure Faye doesn't get into any fights.
Picture:
 
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Tassadar

Panda King
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Nov 10, 2008
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#3
Re: Tentacles VS Humans Game #2

(I'm in. I'm up to play the alien again, or if someone else wants to give being an evil tentacle rapist a try I can just play a human.)
 

BlueSlime

Tentacle God
Moderator
Aug 12, 2010
7,068
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#4
Re: Tentacles VS Humans Game #2

Current Player Roster:

Toxic Shock -- Evil Aliens
Tassadar -- Veronica Masters
Shrike7 -- Lulu Nori
Takimaru -- Reiru Shirude
Ardnakandra -- Halley Nawls

Right we're full! Ready to start!
 
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Dec 14, 2008
7,435
63
#5
Re: Tentacles VS Humans Game #2

Yeah, After some minor griping about how she looks, I'll stick with lulu, I just like her background too much not to. I'd appreciate it people assumed she wore an ordinary uniform though XD
 

Takimaru

Tentacle God
Moderator
Apr 22, 2010
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#6
Re: Tentacles VS Humans Game #2

Sure thing.
Count me in! I'm here 'til the end <3
 

BlueSlime

Tentacle God
Moderator
Aug 12, 2010
7,068
63
#7
Re: Tentacles VS Humans Game #2

The crew of the Muse arrived as scheduled at the Outpost #31 research station orbiting the planet of New Eden, an icy rock out in the far depths of space. The crew had been happy to reach this milestone, and had spent the last few weeks out of stasis to make ready for their eventual arrival. However, they had become increasingly alarmed at the lack of response from the outpost's crew to any of their hailing attempts.

When at last the crew came within visual sight of the station, it was clear that something was very wrong. There was an entire section of the outpost's lower levels that had been exposed to the vacuum of space. Metal looked as though it had been shredded from the inside out, like some kind of explosion had occurred. Further hailing attempts had resulted in nothing but silence, so the captain ordered an away team to suit up and be ready to board the station for a quick recon.

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First contact! An exposure card is placed under Mina and another under Faye.

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Current Round: Exposure and Bad Blood Phase

Taki (Captain Laura) Must choose one PC to discard a card permanently.

Toxic (Alien) may choose to expose an NPC or PC with an appropriate card from his hand.

*Also, Taki must play his Play Immediately card and resolve it now.
 

Takimaru

Tentacle God
Moderator
Apr 22, 2010
1,493
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#8
Re: Tentacles VS Humans Game #2

Laura exhales deeply, giving a long, thoughtful look to the onscreen display, which again failed to show what she had been hoping for--an image of someone...anyone. The series of unanswered hailing attempts retaining its streak, the Captain tried her best to hide her initial frustration, knowing that those negative emotions could be contagious, and that such things were potentially jeopardizing to the mission at hand.

As the capable leader was ever accustomed to doing, she turned around, addressing the crew as a whole.

"It looks like our friends at Outpost 31 might've had some kind of accident. Be ready to suit up; I'll be organizing an away team to depart in just a few. I'd recommend bringing a few extra supplies as well, for any survivors we might run into."

After giving a calm nod to those present, she blinks twice, as if feeling something is amiss.

"Wait, has anyone seen Faye... or Mina, for that matter? This is important, and I'd rather not leave them out of the loop."

Brushing a few stray bangs from her face, Laura exhibits traces of a worried look. This wasn't uncommon for Faye, but Mina tended to be somewhat more punctual. What could she be doing?

~~~~~
*Play Immediately* : The Captain must choose to add a die to the Alien Ship task OR lose 2d6 from the next encounter.
Choosing to lose 2d6 for the next encounter.
 
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Tassadar

Panda King
Moderator
Nov 10, 2008
16,036
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#9
Re: Tentacles VS Humans Game #2

"Haven't seen her today, Captain. Want me to go check her quarters?" Veronica replied, glancing in Laura's direction. The Muse could pilot itself at this point, so she wasn't really needed on the bridge, and truth be told she was slightly concerned about her friend's absence. She'd had a bad feeling about this all day, and it was getting steadily worse as she surveyed the damage done to Outpost 31.
 

Takimaru

Tentacle God
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Apr 22, 2010
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#10
Re: Tentacles VS Humans Game #2

"Mm, would you?" asked Laura in response. If anyone in the ship knew Faye, it was her icy counterpart Veronica, and the straight-laced woman could usually be counted on to keep her in check. "I wouldn't want "Fire" thinking we're plotting against her, or anything like that." She offers a somewhat light-hearted smile, though most could guess that the captain was only half joking, knowing Faye.

"...Someone check on Mina, too," she added, raising a hand to her chin. "I'd just like to make sure those two aren't at it again." She made it a point to observe, at least to some degree, the dynamics of relationships between certain crew members, and the one between Mina and Faye wasn't particularly the rosiest of bonds, at least not from the latter's perspective.
 
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Tassadar

Panda King
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Nov 10, 2008
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#11
Re: Tentacles VS Humans Game #2

"Right away, ma'am." Veronica replied, and immediately set out to do just that, standing up from her station after giving the computer control of the Muse and heading off to Faye's quarters.
 

BlueSlime

Tentacle God
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Aug 12, 2010
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#12
Re: Tentacles VS Humans Game #2

Veronica approached Faye's room, hearing the familiar noise of heavy metal blaring from behind the locked sliding door. Veronica knocked. Knew immediately it was useless, then entered the entry code that Faye had always used since they had entered advanced aerospace flight school together. The door slid open and she was greeted with the site of Faye wearing nothing but a pair of black panties, dancing erratically to the discordant music while eating a packet of berry flavored yoghurt.

She comes to a jarring halt when she sees Veronica crossing her arms, staring at her with mild amusement.

"Ah, 'sup Ronnie?"
 

Tassadar

Panda King
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Nov 10, 2008
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#13
Re: Tentacles VS Humans Game #2

"Faye." Veronica replies sternly, though the woman can't help but smile slightly. As much as she might keep her professional reserve, the gruff pilot didn't pass up eye candy when given the chance, and, well..... Faye dancing about in her underwear was plenty of eye candy. She only let herself stare for a moment before she stepped inside and flicked the loud music off, allowing her to say in a more normal voice; "Crisis. We've arrived at the outpost, but it's pretty beat up. The captain wants everyone on hand and ready."
 
Dec 14, 2008
7,435
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#14
Re: Tentacles VS Humans Game #2

"I can check on Mina, shouldn't take to long. Could even patch in and just hunt her down on the cameras, if you'd prefer?" Lulu pipes up, shifting around a bit. They were just sent to fix a comms issue, but the place looked like something much worse had happened...
 

Takimaru

Tentacle God
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Apr 22, 2010
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#15
Re: Tentacles VS Humans Game #2

"Certainly." The blonde-haired woman nods approvingly to Lulu, visibly relieved that at Mina too wasn't without a friend of some sort. "Whatever takes the least amount of time, as I'd like to get going as soon as possible. If anyone's left alive at the outpost, I can't imagine them to be in great shape right now."

After scanning the room briefly, she takes a deep breath, inwardly debating on who to include on this particular outing, especially given the unknown nature of the damage to the station's infrastructure.
 

Ardnakandra

Jungle Girl
Aug 27, 2010
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0
#16
Re: Tentacles VS Humans Game #2

Halley looks around, feeling a little out of place. She's signed up as the ships cook, a simple enough job on a ship like this, and otherwise has the bare minimum of training. She wasn't expecting anything like this for her virgin flight.

"Um, Captain, ma'am... What would you like me to do ma'am?"
 
Dec 14, 2008
7,435
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#17
Re: Tentacles VS Humans Game #2

"Probably the cameras then." Lulu said with a nod. She walked on over to a nearby station and plugged herself in, running through the camera history until she found Mina, then fast forwarding to the present so she could find out where the woman was. From there, it wouldn't be hard to just patch in to a nearby comm unit on the wall. "Hey Mina, it's Lulu. Captains looking for you, we've reached our destination, big group meeting."
 

BlueSlime

Tentacle God
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Aug 12, 2010
7,068
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#18
Re: Tentacles VS Humans Game #2

Lulu scans past a series of cameras, her eyes going wide as she observed a hallway view of a dancing, half naked Faye being addressed by Veronica. She flicked another dial and kept searching until she found Mina.

Mina appeared to be in the one place that the camera's weren't allowed in: the bathroom. The petite radio operator did respond however once Lulu made the announcement over the PA system.

"Ah... Coming... be one moment."

What was one moment turned into several minutes before the purple haired girl emerged from the bathroom, smoothing out her uniform as she made her way to the bridge. She arrived about the same time as Veronica and Faye did. Faye was now, thankfully, fully clothed - not that her style of form fitting zero-g suit left very much to the imagination.

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Exposure Phase!

-Halley discards a card to the Bad Blood discard.
-An exposure card is put onto Marlisse.

Moving on to the card playing phase. Toxic starts. Then Humans may play. Then Taki will suggest a team for this mission. One PC must stay behind, the others must go and may bring along one NPC if they wish.

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ToxicShock

(And Reputation Manager)
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Nov 10, 2008
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#19
Re: Tentacles VS Humans Game #2

(Playing "Something from the Ice": Force the PCs to discard 1 card each.)
 

Takimaru

Tentacle God
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Apr 22, 2010
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#20
Re: Tentacles VS Humans Game #2

The Captain looks to Halley. "Don't worry, I'm not bringing you with this time around--I get the feeling that someone'll complain otherwise. Just keep Riley out of trouble, please? And don't give Maria too much grief, as you know how she is with the supplies. Hopefully, if all goes well, we might have guests back in time for dinner."

As Mina and Faye arrive, Laura raises a brow at first, almost surprised at no immediate signs of conflict, but shrugs it off and moves on. "Ah, there you are. Well, as you can see, the outpost is... in less than great shape," she explained, motioning towards the primary onscreen display.

"Mina, I need you to make sure that satellite array is up and running, in case we're somehow missing a distress call from a com with a weaker signal. And Faye, I'm putting you at the helm while Veronica is with me on the away team."

She nods to Veronica. "Thanks for that. As much as I'd love to leave you and Faye to things here, I'd really prefer someone exceptionally combat-ready to come with me on the away team," said Laura. "Just in case things turn sour."

The captain then turns to the ship's computer systems specialist. "I'll also require your help for this mission, Lulu. If there are any extractable digital logs on the station, hopefully we can find some kind of clue as to what happened down there."

Finally, after some of the crew members have dispersed to work on their assigned tasks, Laura approaches Marlisse and gives her a mildly concerned look, sensing a degree of unease--or whatever it is--coming from the ship's physician.
"Dr. Culver, are you alright...? You can always talk to me about it later if it's something I can help with. After all, I'll be counting on your expertise for this mission, and it's the least I could do. While I'm expecting this to go off without a hitch, I'd just like to be prepared for the worst."

The captain offers her a reassuring smile. "On the bright side, you might actually get something interesting to do."

~~~~~
1 card discarded (PM'd to the GM).

Selected Team for Encounter:
Laura
Veronica
Lulu
Marlisse

Halley free to do whatever tasks she wants.

Selected Team for Tasks:
(if anyone has any objections, feel free to PM me and I can change it as needed)
Powerfist Battlesuit - Riley, Maria
Lifeboat Shuttle - Faye
Satellite Array - Mina
Research - Reiko, Aoru, Mako